Source · Select Committees · Culture, Media and Sport Committee

Recommendation 7

7 Accepted

Provide substantive update by year-end on managing AI's impact on creative industries.

Recommendation
The Government’s initial handing of the text and data mining exemption to copyright for AI development, though eventually correct, shows a clear lack of understanding of the needs of the UK’s creative industries. All branches of Government need to better understand the impact of AI, and technology more broadly, on the creative Connected tech: AI and creative technology 35 industries and be able to defend their interests consistently. We will continue to look on the Government’s progress with interest. The Government should provide a substantive update on its direction in managing the impact of AI on the creative industries and any discussions on these matters by the end of 2023. (Paragraph 33) Creative technology
Government Response Summary
The government highlights its existing Creative Industries Sector Vision and significant investments, including over £300 million in growth support and £75 million for the CoSTAR programme, to drive innovation and technology in the creative industries. It also mentions ongoing assessments and being informed by a Council for Science and Technology report.
Government Response Accepted
HM Government Accepted
The Creative Industries Sector Vision sets out a range of ways in which the government and its agencies are supporting businesses in the creative sector to develop and use innovation and technology. This includes over £300 million in growth support that will unlock the potential that exists in the creative industries to drive growth across the economy. For example, the Sector Vision committed the government to provide over £75 million to set up 4 new R&D labs and an Insight Foresight Unit across the UK as part of the Convergent Screen Technologies and Performance in Realtime (CoSTAR) programme. CoSTAR will create the largest networked virtual production R&D facilities in Europe, ensuring that the UK can lead in the application of the next generation of technologies that have already brought immersive experiences such as ABBA Voyage to the UK. The virtual production technologies, workflows and applications developed through CoSTAR will have applications in other sectors, including advanced manufacturing, education and learning and healthcare. We are also delivering the next wave of the Creative Industries Clusters Programme, with £50 million to develop at least six new clusters to boost creative sector R&D across the UK. Building on the success of the programme’s first wave, this investment will boost the economy in new regions and sectors, pioneer ground- breaking technology, and upskill the workforce. Finally, together with the Royal Anniversary Trust, we are bringing together academic and industry experts to provide a robust assessment of how the UK can best seize the substantial opportunities that will come from leveraging nascent technologies, from AI, to VR, and AR, within the creative industries. Given the rate of advancements in technology and extensive adoption into the creative sector, this challenge is designed to understand how investing in technology and innovation in the creative industries can accelerate the growth of the sector. Our thinking will also be informed by the report of the Council for Science and Technology into the opportunities to support science and technology in the creative industries, published in October at https://www.gov.uk/government/publications/ harnessing-research-and- development-in-the-uk-creative-industries. Skills and Education recommendations: